A computer animator specializing in technical art, having experience in the computer animation pipeline with Python tool development and character rigging and in the game development pipeline with quality assurance for AAA studios.
She/Her/Hers ໒꒰ྀི´ ˘ ` ꒱ྀིა
Views are my own.
A game test analyst for PlayStation Studios under Sony Interactive Entertainment LLC. In 11 months, wrote 274 tickets, 88 for contents & ratings and 186 for functional, helping successfully release AAA title Ghost of Yōtei. Of the functional, 66% were fixed. Automated playthroughs for testing with scripts in Java and XML using internal scripting tools and Visual Studio Code. Proven track record in creating comprehensive test plans, documenting bugs with precision, and supporting & training cross-functional teams in fast-paced, AAA studio environments. Adept with QA tools including JIRA, TestRail, and Confluence. Participated in biweekly stand ups.
Designed and implemented modular character rigging systems using Blender and Python. Automated rig building processes with Python-based tools and scripts written in Sublime Text and Virtual Studio Code. Conformed with animation and modeling standards to ensure rig compatibility. Developed tool libraries and documentation.
Created custom facial rig and deformation systems with blendshapes and joint-based solutions in Maya. Developed robust ribbon spline and stretchy IK/FK switchable rigs for biped characters. Built custom rigging tools using Python and MEL. Integrated rigs into Unreal. Created assets across the computer animation pipeline focusing on the Principles of Art and Animation, ranging from models, rigs, shaders, and composites with Nuke, Photoshop, Substance 3D Painter, and Zbrush.
Remotely supported client businesses from CA, MI, and FL with consultation and custom commissions. Worked closely with producers and small business owners to ensure project goals and clean data transfer between parties. Collaborated across iterative workflows in Photoshop and After Effects to ensure brand and project compatibility.